automatic music

Modular

This patch started out by patching up a ring composed of 12 Quantussy Cells, made with 12 LFOs and 24 Sample & Holds. Then I patched up three “voices”, or … Read More

Ten LFO + Ten S&H + Three Sounds

A self-playing patch built from a complex web of ten LFOs and ten Sample & Holds all driving three separate sounds. No random voltage generators are used in this patch! … Read More

Six Clocked Voices Mixed

I set out to develop a group of drum-like voices that would be coordinated. Pithoprakta shines in this sort of patch. I used the VC Clock in Frap Tools Bagai … Read More

Four Reverb Voices

The concept was to create four voices, each going through its own separate reverb. Sometimes I recorded four, and sometimes two voices. Notes were triggered randomly, each time with a … Read More

Feedback through SSF Vortices

This patch was instigated by the arrival of a new Steady State Fate Vortices. Vortices adds character, i.e. saturation, compression and some high frequency rolloff. Its many inputs and outputs … Read More

大雨 — Ooame : Haiku

A Generative Music Album By Giorgio Sancristoforo I want to publicize this fascinating software application, Haiku, by Giorgio Sancristoforo. Haiku is a generative and interactive music album. It is fully … Read More

Creature from the ID

Creature From the ID is available on Giorgio Sancristoforo’s website. Scroll down until you see it. Creature From the ID is a music software inspired by the pioneering work of … Read More

Sonic LAB PolyNodes

PolyNodes is a licensed software product from Sonic LAB. PolyNodes extracts and analyzes the temporal properties of the input sound and maps them in a 3D space to create a … Read More

Ongaku First Patch

Quite unusual for me to use a soft synth. I ran across Ongaku on YouTube. Ongaku is available on Giorgio Sancristoforo’s website. Scroll down until you see it. Why I … Read More